I’m currently working with OpenGL and DirectX to experiment with rendering. Along with this I would say I’m proficient with C/C++.
Currently part as part of my course I am studying these following these subjects.
Media Devices and Networks
Game Productions Techniques
That was my first year in which I got a first, which is a high score for a game programming student. I would say I was interested in Computer graphics the most. Because one of the earliest tasks was to render an image on a command line window. At first I was wondering if it was at all possible but eventually I did manage to make it and I was very happy with the result. This taught me basic rendering and projection.
In second year (current year) is more of an industry incorporated year. We focus more on mobile development in case we want to take our career down that path. The graphics module focuses on industry API’s like OpenGL. This is what I’m interested in, I want to get an understanding on all API’s and most industry devices.
Commercial Business Awareness
Programming for Computer Graphics and Games
Mobile Games Programming
Object Oriented Techniques
I try to be a experiment as much as possible I would say I'm aiming to be a more gameplay oriented programmer but of course I try to learn as much from any and all fields. Thanks fo taking the time to check out my site and if I seem like I'm useful to your business or project feel free to contact me and download a CV.